AI Insights · Timothy · July 2022
Top Down Games Performance in Panama for Q2 2022
Discover the performance of the top five top-down games on a unified platform in Panama during the second quarter of 2022, including insights on downloads, revenue, and active users.
The second quarter of 2022 showcased interesting trends for the top five top-down games on a unified platform in Panama. Here’s a detailed look at the performance of each game, based on data from Sensor Tower.
Piano Fire saw a consistent pattern in weekly downloads, peaking at 5.5K in mid-April and maintaining an average of around 4K throughout the quarter. Weekly revenue showed minor fluctuations, with a peak of $6 in mid-April and another small peak of $5 towards the end of May. The game’s weekly active users increased from 8.7K at the beginning of the quarter to 11.4K in mid-April before slightly declining to 8.4K by the end of June.
Clash Royale experienced a notable peak in weekly revenue of approximately $6.9K in early May, though it saw a gradual decline to $1.6K by the end of June. Weekly downloads were relatively stable, averaging around 4K to 6K, with a slight increase to 3.6K in mid-June. Weekly active users remained strong, starting at 200.8K and slightly decreasing to 170.7K by the end of the quarter.
Parchisi STAR maintained a steady weekly revenue, averaging around $2K throughout the quarter. Weekly downloads hovered around 4K, with a peak of 4.9K in mid-April. The game’s weekly active users showed little variation, starting at 123.5K and ending at 121.3K.
Among Us! demonstrated a steady increase in weekly revenue, peaking at $73 in mid-June. Weekly downloads saw a significant rise in mid-June, reaching 4.9K. Weekly active users followed a similar upward trend, increasing from 3.7K at the beginning of the quarter to 6.1K by mid-June, before slightly declining to 5.7K at the end of June.
Bridge Race had fluctuating weekly downloads, peaking at 4.9K in mid-June. Weekly revenue was minimal, with a small peak of $36 in mid-May. The game’s weekly active users showed an upward trend, increasing from 9.3K at the beginning of the quarter to 17.4K by mid-June, before slightly declining to 16.6K by the end of June.
These insights reveal the dynamic nature of the top-down games market in Panama. For more detailed analytics and insights, visit Sensor Tower.